Monday, January 20, 2014

Java Program to illustrate Mouse Event Handling

with 0 Comment
import java.applet.*;
import java.awt.*;
import java.awt.event.*;

/*<applet code="MouseDemo" width=400 height=400>
</applet>*/

public class MouseDemo extends Applet implements MouseListener,
MouseMotionListener
{
String msg="";
int x,y;
public void init()
{
addMouseListener(this);
addMouseMotionListener(this);
}
public void mouseEntered(MouseEvent me)
{
x=100;y=100;
msg="Mouse is Entered";
repaint();
}
public void mouseExited(MouseEvent me)
{
showStatus("Mouse is exited");
repaint();
}
public void mousePressed(MouseEvent me)
{
x=me.getX();
y=me.getY();
msg="Pressed";
repaint();
}
public void mouseClicked(MouseEvent me)
{
x=me.getX();
y=me.getY();
msg="Clicked";
repaint();
}
public void mouseReleased(MouseEvent me)
{
x=me.getX();
y=me.getY();
msg="Released";
repaint();
}
public void mouseMoved(MouseEvent me)
{
x=me.getX();
y=me.getY();
msg="Moved";
showStatus("Mouse is moving as"+me.getX()+","+me.getY());
repaint();
}
public void mouseDragged(MouseEvent me)
{
x=me.getX();
y=me.getY();
msg="Dragged";
showStatus("Mouse is Dragged at "+me.getX()+","me.getY());
repaint();
}
pubic void paint(Graphics g)
{
g.drawString(msg,x,y);
}
}

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